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Dzung phungdinh
phungdinhdung



Location:
bournemouth, United Kingdom

Language(s):
English

Member Since:
March 2005

Last Updated:
5 November 2008

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Self Portrait
Maya, mental ray, ZBrush
May 2009


   
this is my new project to practice human head modeling and study topology . i decided to make a 3D version of my self portrait.
the model was done in Maya and sculpted in Zbrush .
i used SSS for the skin and Paint-effect + Maya hair for the hair.
Render with mental ray

this is the wireframe :
http://www.phungdinhdung.org/gallery/3D/2009/wire_2.jpg

and
Zbrush model
http://www.phungdinhdung.org/gallery/3D/2009/Zbrush_PDD.jpg
This Image has 5 comments on CGTalk >

 
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