Dzung phungdinh phungdinhdung Location: bournemouth, United Kingdom Language(s):
English Member Since: March 2005 Last Updated: 5 November 2008 Portfolio Views: 61207 Chosen as Favorite: 32
Groups:
Self Portrait Maya, mental ray, ZBrush May 2009
this is my new project to practice human head modeling and study topology . i decided to make a 3D version of my self portrait.
the model was done in Maya and sculpted in Zbrush .
i used SSS for the skin and Paint-effect + Maya hair for the hair.
Render with mental ray
this is the wireframe :
http://www.phungdinhdung.org/gallery/3D/2009/wire_2.jpg
and
Zbrush model
http://www.phungdinhdung.org/gallery/3D/2009/Zbrush_PDD.jpg